P. Shirley, Fundamentals of Computer Graphics, AK Peters, 2002
M. Woo, J. Neider, T. Davis, D. Shreiner, OpenGL Programming Guide: The Official Guide to Learning OpenGL, 3rd edition, Addisson-Wesley, 1999
E. Haines, T. Möller, Real-Time Rendering, 3rd Edition
P. Shirley, Fundamentals of Computer Graphics, AK Peters, 2002
M. Woo, J. Neider, T. Davis, D. Shreiner, OpenGL Programming Guide: The Official Guide to Learning OpenGL, 3rd edition, Addisson-Wesley, 1999
E. Haines, T. Möller, Real-Time Rendering, 3rd Edition